Private Status will Accelerate AI Growth, says Razer CEO

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Min-Liang Tan, CEO of Razer
Speaking ahead of public debuts from major firms like OpenAI and SpaceX, Razer CEO Min-Liang Tan says AI adoption will influence IPOs in the tech industry

Huge public offerings from companies amid the global race for AI adoption could be a long-lasting trait of the tech industry, according to Razer CEO Min-Liang Tan.

Speaking ahead of a series of incoming public debuts from AI companies like OpenAI and SpaceX, Min-Liang discussed the potential increase in tech IPOs over the next few years at Singapore’s SuperAI convention.

He says: “I think with this host of new companies going out into public capital markets, it’s super exciting, but I think this would be just the beginning.

“We’re going to see a second generation, a third generation, different waves coming through.”

Min-Liang’s comments come a day before SpaceX’s public debut, which is aiming for a record-breaking US$1.77tn valuation.

Additionally, OpenAI recently filed to go public this month, not long after its rival Anthropic, which submitted an IPO filing with the US Securities and Exchange Commission a week prior.

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Razer’s US$600m AI investment

As several AI companies are set to make their stock market debuts, Min-Liang’s Razer delisted from the Hong Kong Stock Exchange in April 2022 in a move he said would allow them to hone the company’s AI efforts.

Razer’s privatisation deal saw investors offer up to HK$10.79bn (US$1.38bn) to buy out shares they did not own at HK$2.82 apiece (US$0.36). The company debuted in 2017 with its IPO priced at HK$3.88 (US$0.50) per share.

In February, Razer said in a statement that it had invested more than US$600m in AI development and had launched a range of wearable AI products for its gaming-focused core target audience.

At CES in January, Min-Liang announced the launch of Project Motoko, Razer's first AI-powered headset. The product is designed to provide users with real-time translation services, cooking advice and instructions on how to repair everyday items.

Razer’s other AI hardware products include a workstation designed for heavy AI workloads and Ava – an AI-powered desktop companion.

“We are all-in on AI,” Min-Liang comments, adding that the company was exploring how AI could exhibit human-like personalities and emotions.

Razer's Project Motoko

Accelerating growth by scaling AI

In addition to Razer’s AI-based hardware products, the company has also been providing customers with AI-powered software.

In November, it launched a developer tool called Razer QA Companion, which uses AI to speed up the quality-checking stage of video-game development. Min-Liang said the technology allows programmers to catch 25% more bugs “at any point of time,” reducing the total time for such jobs by 50%.

He discusses the company’s future plans to scale its AI abilities alongside its hardware business, saying: “As our AI services scale, we expect services revenue, including AI, to grow significantly alongside our hardware business.”

He goes on to say that Razer will likely move toward an even split between both hardware and software services over the next three to five years. The high-margin nature of these kinds of software and services will help accelerate growth.

He continues: “One of the big reasons why we've taken the company private was really to double down and focus on AI.”

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